📄️ buffer
Creates a buffer around a geometry with a specified distance.
📄️ difference
Computes the difference of geometry a with geometry b.
📄️ intersection
Computes the intersection of geometry a with geometry b.
📄️ symmetricDifference
Computes the symmetric difference of geometry a with geometry b.
📄️ unaryUnion
Computes the (self) union of all components of geometry a.
📄️ union
Computes the union of geometry a with geometry b.
📄️ makeValid
Repairs an invalid geometry, returns a repaired, valid geometry.
📄️ simplify
Computes a simplified representation of a geometry using the Douglas-Peucker algorithm.